Uprising
Modeling · Unwrapping · Texturing · Rigging · Animation · Rendering · Compositing · Sound Design

Uprising

The Poskalians rise up against their oppressor in the hopes of their liberator to join

Roles
Modeling · Unwrapping · Texturing · Rigging · Animation · Rendering · Compositing · Sound Design
Softwares
BlenderBlender
PhotoshopPhotoshop
After EffectsAfter Effects
SubstanceSubstance
Credits
Script Supervisor — Robery-Jonathan Koeyers
Production Supervisor — Barry de Bruin
Audio Design — Nikita Zaal
Storyboard Artist — Marina Nosa
Production Consultant — Kimberly de Ruiter
Production Consultant — Pit Lempens
Script Consultant — Dominika Gulba
Audio stock — Pixabay & YouTube
Speech Synthesis — Eleven Labs INC
Description

With my science-fiction approach to my films, I aimed to explore more historic topics to integrate within contemporary science-fiction settings in order to cater to younger audiences. This is where I explored Poland, a neighbour to the ongoing Russia-Ukraine conflict.

I delved into its history to understand the country and its people more thoroughly, learning about important historical events. I was captivated by the tragedy and juxtaposition of the classical hero's journey. During an exponential aggressive expansion of the machine intelligence known as 'Proxis Prime', the native avian Poskalians are under occupation, but whispers in the void speak of liberation by the neighbouring 'Brass Legion.'

Downtrodden, afraid and enraged, the Poskalians rise up against their steel oppressor in the hopes of the liberator joining their effort. Unfortunately, the reinforcement is not as benevolent as imagined. I am the director and creator. The full film runs 6–7 minutes, produced in a full pipeline workflow and premiered in a cinema room with promotional posters hung throughout the location.

Now Screening
Uprising
Poskalian Render 1
Poskalian Character sheet
Poskalian references
Poskalian Wireframe
Poskalian Render 1
Poskalian Character sheet
Proxis Prime

Tankhead

Part of the antagonistic force in the short movie. Proxis Prime itself is an aggressive industrial machine gestalt consciousness that uses humanity's history of warfare to inspire fear and terror in its enemies. It operates on pure logistics and brutal efficiency, caring very little for material appeal, reflected in its multitude of identical drone units deployed in the field.

My approach was to emulate the characteristics of the machine consciousness into its designs. I incorporated elements of past World Wars and brutal industrialism to embody the presence of this hivemind. These were not meant to be individually identifiable, but to look like they came right off a factory floor, as often multiple of them would appear in a single scene.

I took inspiration from Jakub Rozalski and Wolfenstein as a direction for the industrial dieselpunk-type design approach. You can almost see the individual elements screwed, bolted or welded together and picture the factories assembling them en masse. Some identifiable elements include the German WW2 battery found at the Atlantikwal and the bunker structure placed on top.

Tankhead Render 1
Tankhead Character sheet
Tankhead References
Tankhead Wireframe
Tankhead Rig

Drone

Likewise to the Tankhead, I pictured this drone as a mass-fabricated and expendable enforcer commonplace in the army's ranks. It looks flimsy and lightweight, but that's the intent. With its single mounted weapon and cold-hard reasoning, it remains a considerable threat.

I found myself inspired by other sci-fi drone designs as well as WW2 aeroplanes. I wanted to communicate simplicity with a still-threatening design, hence the spinning blades for elevation and the spiky metallic look.

Drone Render 1
Drone Character sheet
Drone References
Drone Wireframe
Drone Rig
Poskalians

The Poskalians are native to their planet of Rasraw, a bipedal intelligent civilisation in the middle of their industrial revolution. They represent the Polish Home Army during WW2. I wanted to showcase the proud nature of the Polish people, incorporating an avian-like stature drawn from their national eagle, with wardrobe reminiscent of the era.

Poskalian Render 1
Poskalian Character sheet
Poskalian references
Poskalian Wireframe
Poskalian Rig
Ruskular

There are few societies as brutal as the Ruskular, a barbaric war-like species barely held together by their mutual thirst for conquest and spoils. They represent the Russian Red Army and their historical doctrines during conflict. I found visual inspiration in the bear as their national animal, while incorporating science-fiction apparel to signify their technological advancement over the Poskalians.

Ruskular Render 1
Ruskular Character sheet
Ruskular references
Ruskular Wireframe
Ruskular Rig